
Honeybranch Grove · Supper Errand
The Supper Errand runs from golden hour into dusk. Windows start to glow, the street lamps come on and the smell of dinner drifts out of the houses. The warm low light makes this the cosiest round to play, with long golden shadows at the market and over the paddies at the mill.
These are levels 401 to 600, the third visit to all ten neighbourhoods. Running at dusk changes how things look and sound, not how they play: every obstacle, item and speed is set by the level. When you get home, the result card shows what Mom is cooking tonight with the shopping you brought.
The grove is full of forks. A three-way fork can appear from level 15, and the game says Choose a way! about three seconds before. Every branch can be run, and the items you need are on one branch only, so 100% is always possible. From level 21, a risky branch may hold bonus gems among extra crates. Watch for low branches to slide under.
Honeybranch Grove →

